wildlogoegg2.jpeg
A Sample of the Film and Television projects Greg is known for
MV5BMTQyNTkxMjUwMV5BMl5BanBnXkFtZTcwMDQ2NTU0MQ@@._V1__SX1338_SY
MV5BODkwOTMwNjQ0M15BMl5BanBnXkFtZTcwMzAzNzkxMQ@@._V1__SX1338_SY
3259190665910_Z.jpg
MV5BMTUyMTE0ODcxNF5BMl5BanBnXkFtZTgwODE4NDQzNTE@._V1__SX1323_SY
MV5BNTc4MTc3NTQ5OF5BMl5BanBnXkFtZTcwOTg0NjI4NA@@._V1__SX1338_SY
MV5BMTkxNDYxOTA4M15BMl5BanBnXkFtZTgwNTk0NzQxMTE@._V1__SX1338_SY
MV5BMTkwNTc3NzIwMF5BMl5BanBnXkFtZTcwMzE0MjUyMQ@@._V1__SX1338_SY
unbroken_ver4_xlg.jpg
MV5BMTA0OTk0NjIwMDleQTJeQWpwZ15BbWU3MDg3NjM0NTE@._V1__SX1338_SY
MV5BMjE0NDA2MTQwM15BMl5BanBnXkFtZTcwMzYxNDcyMQ@@._V1__SX1338_SY
MV5BMjEzMTQxMjIyMF5BMl5BanBnXkFtZTcwODM4MTUyMw@@._V1__SX1338_SY
MV5BMTI0Nzg1OTc0MV5BMl5BanBnXkFtZTcwNTU4NzYzMQ@@._V1__SX1338_SY
MV5BMTc3MzM5Njg4M15BMl5BanBnXkFtZTYwOTUxNzg4._V1__SX1338_SY720_
MV5BMTAyNDAxNzA0MTheQTJeQWpwZ15BbWU3MDU1MDkyNDE@._V1__SX1338_SY
UAE-Facilities-The-Turtle.jpg
MV5BMTY4NzEyNzY4NV5BMl5BanBnXkFtZTcwMjY4MzEwMg@@._V1__SX1323_SY
MV5BMjE2ODY0NDMyOV5BMl5BanBnXkFtZTcwNDQ4NDAzMQ@@._V1__SX1338_SY
Humperlaunch.jpg
wetwildegg.jpeg
storyboard.jpg
illustrationsegg.jpeg
orcaSB54.jpg
itzaplaning.jpg
Team.jpg
animatronicsegg.jpeg
killersegg.jpeg
lipsychegg.jpeg
Movie Clipping 1
wiilybest8483.jpg
Sheep.jpg
3Danimationegg.jpeg
echidnaairegg.jpeg
gadgetsegg.jpeg
HF_beached.jpg
BlimpEchidnas12.jpeg
otto12.jpg
Sydney Australia resident Greg McKee works as a Visual effects supervisor, compositor and Maya Animator/Generalist, a senior Special effects technicial, an animatronic creature supervisor, concept designer and illustrator. Greg has an ecclectic background history of zoology and industrial design/engineering, remote control, marine technology, illustration, performance and historic research.
 Greg’s family produced the world’s first production wakeboard, and pioneered planing step-hull sailing craft in the late 1970s and early 80s. Greg also studied the biomechanics of animal flight at university. He constructed mechanical birds which could fly and maneuvre using natural wing movements rather than flaps and ailerons .
As a qualified industrial designer Greg developed head-up display computerised scuba diving equipment in the mid 1980s displayed around the world at dive expos by the Tabata-Tusa corp.
He designed popular exhibitions for Australian bicentenial projects such as Expo 88 and FS88, wrote and co-illustrated a children’s book “Echidna Airways, the Great Wungle Bungle Aerial Expedition”, developed hundreds of animatronic creatures and special effects for theme parks  such as Warner Bros Movie World and projects such as the Visual effects oscar winning Babe 1 and 2,  The Matrix, Farscape, Peter Pan, numerous TV adverts,  StarWars Episode lll Revenge of the Sith,  Nim’s Island and Killers in Eden.  
Greg has developed computer based systems for controlling and programming robotic facial animation and playback of lip synch dialog on animatronic character heads. Greg’s 3D computer animation featured in the ABC  documentary “Killers in Eden”, a true story of Killer Whales in 19th century Australia which he has researched in detail for over 15 years.  He structured crowds and conceived, storyboarded and developed the Killer whale - Orca action sequence for “Happy Feet” .
With partner Al Ferguson and their Wildthingscreative enterprise , he VFX supervised and animated great white sharks, makos and bottlenose dolphins for the BBC/Bigwave documentary “Saved by Dophins”.
Greg supervised creature vfx for two major marine themed documentary features including Disney Nature -  Galatee’s “Oceans” and a feature film documentary  “Turtle, the incredible Journey” for Bigwave Productions, about the life of a Loggerhead Turtle and Wildthings created VFX for the UAE Dubai govt’s World Expo 2015 and 2012 films.  
Please click on images below to see more VFXs behind the scenes for Disney Galatee “ Oceans ”  and “Turtle, the incredible journey”

DSC_0811.jpg
whale caught in net.jpg
DSC_0814_2.jpg
rusty caustic.jpg
phoebelogo.jpg
phoebelogotoprear.jpg
After developing winged angel animation/ motion concepts for Alex Proyas’ biblical epic of Lucifer’s fall  “Paradise Lost” project using Maya, Greg and colleague David James have recently been developing astonishing real world electro/mechanical special vehicle effects for Mad Max 4 Fury Road to allow complete stunt safety, and  Greg drove vehicles in major explosive stunts for the film. Notably Greg drove the “people eater’s” mercedes fuel truck as it exploded and flipped, as featured in all of the film’s trailers as well as Buzzard cars and the War Rig’s careering fuel pod trailer. He also designed hero guns, guages, gigahorse compass, war rig superchager suction fans and even compact high velocity fans for close up shots.   Greg’s expertise in aircraft design allows him to design and build high speed winged flying camera rigs and multicopters.
At a slightly more leisurely pace, Greg designed and built the electronic remote control-drive system for the 4wheel drive, 4wheel steering Qantas “curiosity” Mars rover. Greg has also designed creature effects of a self swimming Blueshark and fully articulated albatros and Angelina Jolie’s “Unbroken” wartime epic.
He has most recently completed VFX supervision with Al Ferguson for the UAE Govt world Expo film “Family Tree”.  
Presently he is working on a feature film development of the true story of the Killers of Eden and consulting on other feature, TV and documentary projects.
Greg welcomes all enquiries, Please don’t assume he is too busy or expensive for your project.


PeopleEaterBoom.jpg
IMG_0230.jpg
Richtus Gun.jpg
Koro Kookaburrablack.jpg
Please Click on images below to see more on linked pages